The Art & Craft of Stop Motion Animation, from historical to current modern use ... including Retro & Classic Special FX ... miniatures, models, matte paintings, forced perspective tricks, in-camera effects, etc.
Note - Any photos, 'click twice', then again 'one click', to zoom in or for larger image.
There are many AI generators out there, and now, free one's which I used here. My opinion of it ... "Meh" π. To me, it does NOT feel 'creative' ... you know, just typing 'words'. Like many Artists, Craftspeople, and Makers, we all have the PASSION to WORK with our HANDS to create & build with the Real & Tactile.
Maybe AI ... to spark some ideas but I am not sure. I gave AI something that is 'technical' and of course, 'it' does not understand the actual technical & mechanical workings of a stop motion armature.
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This is the prompt / text I typed ... "A stop motion jointed armature for an octopus creature". Apparently, Mr. AI cannot determine how many tentacles to use. See below, photos 1 to 4.
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For Photos 5 to 8 below, this is what I wrote, "A stop motion jointed armature for an octopus creature having 8 tentacles". I specifically requested eight tentacles but as you can see, in some of the photos, Mr. AI is still confused
Note - Any photos, click, then again, for larger image. Also, the video player option at Full Screen
As your know, the few big stop motion features of today are loaded with CGI post production digital manipulation and enhancements. Stop motion is copying the same as 'live action' movies ... a plethora of computer mouse clicked cgi and digital compositing.
The following two videos were authored by Danish filmmaker, Jonas Ussing, who has done work as a Special FX Supervisor. He is on Instagram & Linked-in but he just started his YouTube channel. He does not seem to take a specific position. Jonas presents a phenomenon with regarding to marketing some mainstream movies that are NOT the superhero on monster-verse variety which are obviously heavy with CGI. He gives examples like 'Top Gun: Maverick', Napoleon, 1917 (WW1), and others.
It appears some studios are de-emphasizing (minimizing) the CGI and suggesting their features use much 'Practical FX'. You have to watch the actors and movie reps LIE about NO CGI.
You should also read the many comments to Part 1 and Part 2 ... very interesting. A few CGI artist take offense of the studio's 'No CGI' marketing. This promotion ploy is not exactly 'new'. I recall some of the Star Wars prequels/sequels where they throw in some minor Practical FX shots and then BRAG about it, but the VFX are still, predominately computer CGI and heavy with digital compositing.
Here was my comment on Jonas's The Rabbit Hole YouTube channel, Part 2 :
"The host here Jonas,
says 'Journalism Media' is supposedly saying 'No CGI', as though it is
their fault pushing this notion. It makes no sense blaming the media.
Why would they just blatantly lie about 'no CGI'? Those 'no CGI' talking
points / directives must be coming from the corporate STUDIO Marketing.
Why
are some of the major studios, DIMINISHING the CGI aspects? Personally,
I think general audiences may just be getting weary of the more obvious
CGI special effects ... overdone, beaten to the ground, becoming
stale, etc. Studios perhaps feeling this negativity that the public may
have about CGI.
It is blatantly obvious how the actors, movie
directors, the Special FX directors, following the Studio marketing
script, are parsing their words and doing hypocritical double-talking,
saying ... 'No CGI' but make exceptions for many scenes that are almost
100 percent CGI"
Note - Any photos, click, then again, for larger image. Also, the video player option at Full Screen
This hour long documentary is an overview about Art Clokey, the creator of the 'Gumby' stop motion clay character. In the documentary, some well known 'in the animation biz' names commenting about Art. As for myself, I interacted with Art back in 1987-1988, working as a stop motion animator, for 'The New Adventures of Gumby',TV animation series.
Art Clokey's experiences were somewhat, a 'roller coaster ride' as part of the evolution of Gumby, especially his personal life. Very interesting and much nostalgic times when it covers the social counter-culture period of the 'Hippie' phenomenon, in which Art got into 'it' and explored other non-mainstream alternative life style.
GUMBASIA (1953) Art Clokey
MANDALA (1977) Art Clokey
Art Clokey born 1921, passed away in 2010 at 88 years of age.
Art Clokey's son, Joe Clokey took over the Gumby estate, brand, & marketing. After Joe's unfortunate death in 2018, Fox Entertainment acquired the Gumby franchise in 2022.The acquisition includes all characters from the Gumby universe, with plans for new series on various platforms.
Note - Any photos, click, then again, for larger image. Also, the video player option at Full Screen
On my facebook page, someone reminded me about Robocop 2. This was released in 1990. WTF, that was 33 years ago? Also, just think for a moment ... the original Robocop came out in 1987 ... 36 years ago. NO, I cannot take this anymore ... somebody ... SLOWN DOWN the fricken TIME CLOCK! π
Robocop 2 was directed by Irvin Kershner (Empire Strikes Back). He replaced another director and there was some minor controversy about that. The original Robocop was directed by Paul Verhoeven and his style was more gritty & expicit. By comparison, Irvin has a more sanitized style.
We are not here to discuss about directors or the mundane aspects of filmmaking, but instead, to explore the Special Effects of Robocop 2. For its time, it was a tour de force in blood, sweat, & tears in producing the effects work. In 1990, there was NO digital or CGI. All the visual effects done ol' school. Of course you know that Robocop 2 used the stop motion animation technique. There were NO Frame Grabbers, NODragonFrame, NOStop Motion Pro. It was literally Harryhausen method of stop motion. You only had Surface Gauges to keep track of the frame to frame incremental movements.
Take a look below at this end battle scene between the Caine cyborg robot and Robcop ... astounding work!
It was not just stop motion but much 'practical effects' were use ... model makers, full size props, explosives, make-up & suit prosthetics, etc. As I said, no digital computers at the time. Robocop 2 used Rear Projection Harryhausen style, to composite the live action with the stop motion puppet work. In addition, Bluescreen composting using the Optical Printer. In those days, that sure was painstaking work. It's a miracle how traditional effects were done compared to today's comfy computer mouse clicking effects. In general, Robocop 2 production was humongous ... the screen/film credits is lengthy.
According to the official screen/film credits of Robocop 2 ... it was primarily Seven Stop Motion Animators that did the hands on 'pushing of the puppets' ... Tom St. Amand, Randall Dutra, Justin Kohn, Mark Sullivan, Eric Leighton, Peter Kleinow, and Don Waller.
This MAKING OF / BEHIND the Scenes, appears to be from the 2017 Robocop 2, Blu-Ray, Special Collectors Edition. It is LONG at about 1 Hour & 49 Minutes. Here is the cut version, focusing on technical aspects of the Special Effects, about 30 minutes long. Again, this was from 2017. You will see Justin Kohn, Randy Dutra, and others commenting. Also, some unique behind the scenes in the Tippett Studios BEFORE it later went CGI. Watch ....
If you wish to watch the entire Making Of Robocop 2 ... go here LINK
Here is another behind the scenes , going back to 2014 from the Youtube TESTED channel ... Phil Tippett discussing Robocop 2 ....
This almost, 16 minute stop motion short (mixed with live action) was initially release a few years ago. I am guessing it did some film festivals. The director / creator of The Vandal is Eddie Alcazar. I was not familiar with his work. His Biography ... LINK
I would suggest that you might watch in this order, preferably on your laptop at full screen, for a better immersion experience! π Note - Any photos, click, then again, for larger image. Also video player option at full screen
THE VANDAL - Trailer
THE VANDAL - Animated Short - "A man recovering from a lobotomy (Bill Duke) suddenly loses the love of
his life, who was also his caregiver. The aftermath leads his mind into
the incomprehensible." WATCH ....
BONUS - Behind the Scenes! π
This appears to have been released some months ago in 2023 - Making of THE VANDAL
It looks like the stop motion puppets were made of cast Silicone Skins. I do not see in credits if they were 3D printed. Perhaps the main characters heads were actually sculpted by an artist, then afterwards, molded to make the skins. The heads/face have a neutral expression. In the film, the puppets do not talk. Only the close-up live action, we see the actors talking then cuts away to the stop motion.
Inter-mixing live action with puppets gives it a surreal, fantasy element. Not meant to represent reality. CGI would NOT work! Eddie Alcazar has labeled the effect technique as 'Meta-Scope'! The primary tricks of The Vandal were: Using very large LCD Screens as the background elements (of the pre-filmed miniature sets), somewhat similar to old school Rear Projection. The other trick was ... motion tracking the puppets heads and compositing the actor's REAL eyes onto the puppets. This reminds me of similar technique used years ago in 2007, on another stop motion short titled Madame Tutli-PutliLINK.
Here is something else, I do not see mentioned much. Apparently, the final version of The Vandal was re-edited and the scene below was deleted .....
In late 2021, 'I, Barnabe' was released for everyone to view and enjoy. It is not an Aardman or comedy stye entertainment animation, but instead, it is low key with some humor, and its topic touches some deep themes. There are no words or dialog. All the story telling is through the visual animation performance. In addition to stop motion there is some mixed animation styles including 2d drawn.
JIM RANDALL - Armature 'Puppet Head Mechanics' Designer/Engineer and BRENDA BAUMGARTEN - Expert Puppet Fabrication Artist
Below is for the Hardcore Stop Motion Fanatics π²
So ... you cannot get enough for your Stop Motion Addiction? π Take a look at Jim Randall's Facebook posting of over 30 photos that he has made available for your viewing knowledge edification.
Nooooo! This October 2023, will be the 30th Year Anniversary of The Nightmare Before Christmas. It feels like, it was only recently that I attended the 25th anniversary year reunion (that was 5 years ago). This is like the Twilight Zone, an altered state of time, another dimension, transporting us into the future at warp speed. I do not like π ... but ... I digress!
2018 Reunion, 25 Year NMBC Anniversary - Mike Belzer, Lionel Orozco, & Anthony Scott
SF Studios was a general commercial studio for many years. Later it became the studio for Nightmare Before Christmas and renamed Skellington Productions. This building, including the pink one next to it, no longer exists. That location is now an elementary school.
In the past years, there has been a variety of books about Nightmare B4 Xmas. Just released in August, is a fresh NEW book. The Nightmare Before Christmas - Beyond Halloween Town: The Story, Characters, & Legacy ... EMILY ZEMLER is the Author.
This is not exactly a behind the scenes about the technical stop motion effects, but more about the production process from the beginning incentive of the story and interviews with some of the original crew & key players involved. Also it goes into the enduring impact & cultural phenomenon
that it still has, even in 2023, in spite of the current mind-numbing
excess of CGI movies and its onslaught & bombardment on the
audience, perhaps getting weary of it. Maybe that is why the Guillermo del Toro Pinocchio was a refreshing change.
Since we are on the topic of The Nightmare Before Christmas, I am going to briefly and shamelessly promote myself. I just have a sense that Youtube's Search Algorithms seems to have been suppressing my channel for a long time. After over 5 years since I posted the above video ....it has only received 64 Likes. I say What the F'k? If I was of the opposite gender and showed some 'skin' ... the videos would get a plethora of Likes & thousands of views in a very short time. This Social Media Game is insanity & illogical π‘
We now return to the BOOK π I do not always like to refer people to the corporate empire entity known as Amazon ... but ... they have a good descriptive page about this new Nightmare book ... also some free preview pages and the price for a hardcover copy is reasonable. As of this posting, it is under $27. (USD), it is about 168 pages. The link is here ....